# Name Tag - v1.0.86-r2 ## Opt-out of Join Message Handling + Refreshed `/nametag version` ### PLUGIN UPDATES - **`handle_join_messages` config option** — New `handle_join_messages` flag (default `true`) lets servers disable Name Tag's join-message handling entirely. When set to `false`, the plugin leaves the `PlayerJoinEvent` join message untouched so Essentials, Skript, or your own listener can own it without duplicate broadcasts. - **Refreshed `/nametag version`** — Cleaner multi-line layout with a clickable link to the plugin page on lode.gg. ### PLUGIN FIXES - **No more duplicate join messages** — When an external plugin broadcasts its own join message without nulling the event, Name Tag used to re-broadcast the default `<player> joined the game` line on top of it. Set `handle_join_messages: false` to fully opt out. ### INTERNAL UPDATES - Bumped version to `1.0.86-r2`.