# IKitManager > Manages player kits for saving and loading player states. `gg.lode.observerapi.api.manager` --- ## Signature ```java public interface IKitManager ``` --- ## Methods ### savePlayerState ```java void savePlayerState(Player player, String kitId, boolean saveLocation) throws IOException ``` Saves the current state of a player as a kit. | Parameter | Type | Description | |-----------|------|-------------| | `player` | `Player` | The player whose state to save | | `kitId` | `String` | The identifier for the kit | | `saveLocation` | `boolean` | Whether to include the player's location | **Throws:** `IOException` - if saving fails --- ### loadPlayerState ```java void loadPlayerState(Player player, RespawnData data) ``` Loads a saved state onto a player. | Parameter | Type | Description | |-----------|------|-------------| | `player` | `Player` | The player to load the state onto | | `data` | `RespawnData` | The respawn data to apply | --- ### deleteKit ```java boolean deleteKit(String kitId) ``` | Parameter | Type | Description | |-----------|------|-------------| | `kitId` | `String` | The kit identifier to delete | **Returns:** `boolean` - `true` if the kit was deleted --- ### renameKit ```java boolean renameKit(String kitId, String newName) ``` | Parameter | Type | Description | |-----------|------|-------------| | `kitId` | `String` | The kit identifier | | `newName` | `String` | The new display name | **Returns:** `boolean` - `true` if the kit was renamed --- ### getKitById ```java @Nullable RespawnData getKitById(String kitId) ``` | Parameter | Type | Description | |-----------|------|-------------| | `kitId` | `String` | The kit identifier | **Returns:** `@Nullable` [[RespawnData]] - the kit data, or `null` if not found --- ### getKitIds ```java List<String> getKitIds() ``` **Returns:** `List<String>` - all kit identifiers --- ### kitExists ```java boolean kitExists(String kitId) ``` | Parameter | Type | Description | |-----------|------|-------------| | `kitId` | `String` | The kit identifier to check | **Returns:** `boolean` - `true` if the kit exists --- ### getKits ```java List<RespawnData> getKits() ``` **Returns:** `List<RespawnData>` - all saved kits --- ## Related Pages - [[RespawnData]] - [[IRespawnManager]]