# HudElement
> An individual piece of the vanilla HUD that can be hidden on its own.
`gg.lode.lecternapi.api.hud.HudElement`
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## Signature
```java
public enum HudElement
```
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## Notes
For taking the whole interface away at once, hide the HUD instead, this is for stripping
out only what breaks a scene (hearts and hunger for something that shouldn't feel like a
survival game) while leaving chat and the rest in place.
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## Values
| Value | Description |
|---|---|
| `HUNGER` | The food bar. |
| `HOTBAR` | The hotbar and its item slots. |
| `HEARTS` | The health bar. |
| `ARMOR` | The armour bar. |
| `OXYGEN` | The air bubbles shown underwater. |
| `EXPERIENCE` | The experience bar and the level number above it. |
| `CROSSHAIR` | The crosshair, the re-centred one drawn for the shoulder camera included. |
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## Methods
### getId
```java
public String getId()
```
Wire identifier sent to the client.
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### byId
```java
public static HudElement byId(String id)
```
Resolves an element by its wire id, or null if unknown.
| Parameter | Type |
|---|---|
| `id` | `String` |
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