# CameraPath > Defines a path of waypoints for smooth camera movement during cutscenes. `gg.lode.lecternapi.api.cutscene.CameraPath` --- ## Signature ```java public final class CameraPath ``` --- ## Overview CameraPath holds a list of waypoints and an interpolation mode. The client interpolates camera position and rotation between waypoints based on their tick timing. Camera paths are typically created via `Cutscene.Builder.cameraPath()`: ```java Cutscene.builder("flyover") .cameraPath(path -> path .waypoint(Vec.of(0, 100, 0), 0, 90, 0, 0) // Start: tick 0 .waypoint(Vec.of(50, 100, 50), 45, 80, 0, 40) // Mid: tick 40 .waypoint(Vec.of(100, 80, 100), 90, 70, 0, 80) // End: tick 80 .interpolation(CameraInterpolation.CATMULL_ROM)) .build(); ``` --- ## Constructor ```java public CameraPath(List<CameraWaypoint> waypoints, CameraInterpolation interpolation) ``` | Parameter | Type | Description | |---|---|---| | `waypoints` | `List<CameraWaypoint>` | Ordered list of waypoints. | | `interpolation` | `CameraInterpolation` | The interpolation method. | --- ## Methods ### getWaypoints ```java public List<CameraWaypoint> getWaypoints() ``` **Returns:** The list of waypoints defining this path. --- ### getInterpolation ```java public CameraInterpolation getInterpolation() ``` **Returns:** The interpolation mode used between waypoints. --- ## Related Pages - [[Cutscene]] — Parent builder - [[CameraWaypoint]] — Individual waypoints - [[CameraInterpolation]] — Interpolation modes - [[Vec]] — Position helper